Instructor Information


The software and exercises included in Visual Mechanics have grown out of work performed at the University of Washingon under the auspices of the NSF-sponsored ECSEL coalition, with the goal of enhancing the learning experience of engineering undergraduates.

 

Why use the materials?

There is always a certain amount of controversy attached to the use of computer-based analysis tools in fundamental courses. Suffice it to say that we are well aware of the normal list of concerns that arise in this context, and in fact these programs have been developed specifically with these issues in mind. The programs have been developed and tested to address particular learning objectives and learning styles, and to play particular roles in the overall instruction of Mechanics of Materials. Some of the relevant features of the software and exercises in this regard can be summarized as follows:

 

 

When and how might the materials be used?

There are many ways in which the materials can be incorporated into a class, and there is no reason to try to be proscriptive. Rather, the following are suggestions that come from experiences that have turned out to be successful:

 

General Comments

The worksheets and touchpoints have been structured to encourage an investigative mode of thinking, and so they are all based around questions. The abstracts listing provides a quick reference to the questions themselves and the associated concepts included. The worksheets are intended to serve as standalone introductions and overviews of the indicated beam topics, while the touchpoints are more ad hoc in nature, being more reliant on the textbook contexts to which they are linked.

 

Reference

[1] G.R. Miller and S.C. Cooper, "Something Old, Something New: A Multifaceted Approach to the Teaching of Engineering Mechanics", ASEE Journal of Engineering Education, 84(2), 1995, 105-115.